Diablo 4: Season 1 object and reward list
2023-07-21 07:41
Diablo 4 Season 1 has arrived, offering new items and quests for players to play as new characters. The centerpiece of this season is the Marignant Heart, which is like a unique and stronger gem. The new season also featured a balance update that nerfed characters across the board and drew community backlash. Another new feature is the Journey of Seasons, which, like Diablo 3, gives players a series of quests to complete in the new season, with various rewards such as materials and aspects for completing each chapter. Here's what you'll need to do to complete each season and what rewards you'll get.
To complete this chapter you must finish 7 of 9 objectives.
Chapter 1 objectives:
Den of Evil -- Complete any Dungeon found on your map.
Heart of Corruption -- Collect a Malignant Heart, available after completing or skipping the Campaign.
Into the Frozen Dark -- Complete 3 Dungeons in Fractured Peaks.
Keeper of the Keys -- Collect a Whispering Key, sold at the Purveyor of Curiosities.
Kind Stranger -- Complete 5 priority or side quests.
The Hangman's Garden -- Collect 15 Gallowvine, found nearly anywhere.
Trouble in the Wilds -- Complete a World Event found on your map.
Waste Not -- Salvage 10 Normal items at the Blacksmith.
What Lurks Below -- Complete 1 Cellar.
All of these objectives are relatively easy, but the most difficult and probably best avoided are Trouble in the Wild and Heart of Corruption. Completing world events isn't hard for Dead Dead, but you have to wait for them to happen. Heart of Corruption", if you haven't finished the campaign, you have no choice but to wait for this event to happen.
Chapter 1 rewards:
First Journey Cache (contains herbs and jewelry)
Ancestral Charge Aspect (Barbarian)
Subterranean Aspect (Druid)
Gore Quills Aspect (Necromancer)
Pestilent Points Aspect (Rogue)
Searing Wards Aspect (Sorcerer)
Chapter 2
To complete this chapter you must finish 9/11 objectives.
Chapter 2 objectives:
A Torch in the Depths -- Complete 5 Malignant Tunnels, available after completing or skipping the Campaign.
A Warrior of Taste -- Change your gear's appearance 5 times at the Wardrobe.
Baptized in Blood -- Reach level 25.
Finer Clarity -- Upgrade your potion to Minor at the Alchemist.
Gemcutter -- Craft any Chipped gem at the Jeweler.
Lighting the Way -- Interact with 10 waypoints for faster travel to new places.
Ruins Reclaimed -- Conquer a Stronghold.
Spit and Polish -- Upgrade 2 items at the Blacksmith or Jeweler.
Stopping the Spread -- Collect 3 Malignant Hearts, available after completing or skipping the Campaign.
Undertaker -- Complete 10 Cellars.
Vivisector -- Collect 15 Demon Hearts, found from killing Demons or in Cellars.
Again, this list of objectives is fairly simple, and like Undertaker and Vivisect, several objectives can be achieved at once. Depending on how much you've explored, you might want to skip "lighting the way". You may also want to skip Reclamation, as Stronghold can be an early bottleneck for single player.
Chapter 2 rewards:
Second Journey Cache (contains Scattered Prisms and jewelry)
Bold Chieftain's Aspect (Barbarian)
Exposed Flesh Aspect (Necromancer)
Shockwave Aspect (Druid)
Surprise Aspect (Rogue)
Frozen Orbit Aspect (Sorcerer)
Chapter 3
To complete this chapter you must finish 10/13 objectives.
Chapter 3 objectives:
A Master at Work -- Complete 5 World Events with Mastery.
Champion of the Lost -- Conquer 5 Strongholds.
Corruption Cleansed -- Complete 5 Malignant Tunnels, available after completing or skipping the Campaign.
Exceptional Potency -- Upgrade your Potion to Moderate at the Alchemist.
Grim Reward -- Obtain 10 Caches from the Tree of Whispers, earned by completing Whispers.
Hunter's Whisper -- Complete 10 Whispers, available after reaching a certain point in or completing the Campaign.
Purging the Plague -- Use Wrathful malignant invoker in a Malignant Tunnel after completing or skipping the Campaign.
Risk and Reward -- Buy 5 items from the Purveyor of Curiosities.
Shards of the Fiends -- Collect 5 Scattered Prisms, found from killing world bosses or treasure goblins.
Steel from Iron -- Upgrade two items at the Blacksmith or Jeweler.
Touching the Eternal -- Unlock 4 Aspects in the Codex of Power through completing Dungeons.
Transfer of Power -- Imprint an Aspect at the Occultist.
Wonders Distilled -- Craft 5 Elixirs of any time at the Alchemist.
It's easy to skip "The Lost Champion" at this point. Treasure fairies are found randomly, and world bosses only appear occasionally. It would be nice to have "reach for eternity" in both grim rewards and hunter's whispers. Each area has a dungeon with a Whisper bonus, so check out those dungeons for new aspects in the Codex of Power.
Chapter 3 rewards:
Third Journey Cache (contains Legendary Salvage and jewelry)
Encroaching Wrath Aspect (Barbarian)
Dire Wolf's Aspect (Druid)
Decay Aspect (Necromancer)
Imitated Imbuement Aspect (Rogue)
Unbroken Tether Aspect (Sorcerer)
Chapter 4
To complete this chapter you must finish 10/12 objectives.
Chapter 4 objectives:
A Legend at the Forge -- Upgrade an item at the Blacksmith or Jeweler.
A Trail of Mighty Corpses -- Kill 100 Elite Monsters.
A World Apart -- Change the World Tier. Look for this on your Map.
Benevolent Wanderer -- Complete 25 priority or side quests.
Gifts of the Ancients -- Unlock 15 Aspects in the Codex of Power through completing Dungeons.
Hardened by Battle -- Reach level 50.
Heartrender -- Collect 10 Malignant Hearts, available after completing or skipping the Campaign.
Legacy of the Sanctuary -- Equip a Legendary item in every slot.
Miracles of Alchemy -- Craft 10 Elixirs at the Alchemist.
Quelled Hatred -- Purify 1,000 Seeds of Hatred in hostile areas. Look for this on your Map.
The Father's Gate -- Complete the Cathedral of Light to unlock the Nightmare World Tier.
The Stuff of Legends -- Collect 5 Coiling Wards, found by salvaging Legendary Armor.
Most of the objectives in this chapter should be relatively easy to complete, but one of the two objectives is definitely something to skip. In "Quiet the Hatred", you need to complete an objective in one of the PvP areas. You don't necessarily need to kill other players to get through the level, but it's easy to skip if PvP isn't your thing. You'll likely complete other objectives first, including combat power-ups, which require reaching level 50. Level 50 is the minimum recommended level to complete the Cathedral of Light, so you can skip it until you reach the recommended level.
Chapter 4 rewards:
Fourth Journey Cache (contains Malignant Hearts, Forgotten Souls, and jewelry)
Earthquake Aspect (Barbarian)
Lightning Dancer's Aspect (Druid)
Coldbringer's Aspect (Necromancer)
Umbrous Aspect (Rogue)
Gravitational Aspect (Sorcerer)
Chapter 5
To complete this chapter you must finish 9/11 objectives.
Chapter 5 objectives:
A Boon in the Tide -- Open 1 Tortured Gift of any kind during a Helltide.
Cut the First Ear -- Kill another player in PvP.
Exceeded Potential -- Improve a Paragon Glyph to rank 4 after finishing Nightmare Dungeons.
Keymaster -- Craft 2 Nightmare Sigils at the Occultist.
Prophecy Manifest -- Open a Tortured Gift of Mysteries during a Helltide.
Restored Glory -- Upgrade 2 items at the Blacksmith or Jeweler.
Scourge of the Malignant -- Complete 15 Malignant Tunnels, available after completing or skipping the Campaign.
The Depths of Fear -- Use 5 Nightmare Sigils to empower dungeons, and then complete them.
The Paragon's Path -- Unlock 15 Paragon nodes after reaching level 50 through using Paragon points.
Wrath's Beating Heart -- Acquire a Wrathful Malignant Heart, available after completing or skipping the campaign.
Most of these objectives can be achieved simply by playing various post-match World Tier 3/4 activities. Also, cutting the first ear requires participation in PvP, but since it only requires one kill, it should be a relatively quick pass. Two of the most time-consuming campaigns on the list are Vicious Calamity and Fear Within, but this chapter is largely down to personal preference as to which goals you don't want to achieve.
Chapter 5 rewards:
Fifth Journey Cache (contains late-game resources, Nightmare Sigils, and fine jewelry)
Craven Aspect (universal)
Chapter 6
To complete this chapter you must finish the 9/11 objectives.
Chapter 6 objectives:
A Fiend Brought Low -- Kill a World Boss in Nightmare.
Ancestral Artisan -- Upgrade 3 items at the Blacksmith or Jeweler.
Crown to Foot -- Imprint 10 Aspects at the Occultist.
Lilith's Undoing -- Purify 5,000 Seeds of Hatred in hostile areas. Look for these on your Map.
No Mere Mortal -- Unlock a Legendary Paragon node after reaching level 50 through using Paragon points.
Pilgrimage of Nightmares -- Complete a Tier 15 Nightmare Dungeon.
Reaching for Greatness -- Improve a Paragon Glyph to rank 20 after finishing Nightmare Dungeons.
Tempered by Hellfire -- Reach level 75.
The Gathering Fires -- Acquire 1,000 Cinders during Helltides in Nightmare.
Threshold of Damnation -- Complete the Fallen Temple to unlock the Torment World Tier.
Wrath's Vengeance -- Defeat the Nightmare Echo of Varshan after completing the seasonal storyline.
The first quest you may skip is Lilith's Destruction, which requires completing a PvP objective. Again, if you're not good at PvP, you can skip this level. As for other possible skips, The Devil's Falling and Gathering Fire are both good choices. Neither is particularly difficult, but World Boss and Helltide don't always appear, and there are hours between World Boss and Helltide, so the time you play and the refresh timer may not match. It may also take some time to reach greatness, depending on the level of Glyph of Exaltation.
Chapter 6 rewards:
Sixth Journey Cache (contains late game resources, Nightmare Sigils and fine jewelry)
Audacity Aspect (universal)
Chapter 7
To complete this chapter you must finish 6/8 objectives.
Anointed Immortal -- Reach level 100.
Blessed Mother Departed -- Kill the Echo of Lilith in the Archives of Issalia in Torment.
Heads of the Snake -- Kill 5 Helltide Commanders during Helltides.
Lord of the Nightmares -- Complete a Tier 43 Nightmare Dungeon.
Mephisto's Bane -- Purify 10,000 Seeds of Hatred in hostile areas. Look for these on your Map.
Shattered Fiends -- Kill 15 World Bosses in Torment.
The Spoils of Hell -- Open 3 Tortured Gifts of Mysteries during Helltides.
Wrath's Dying Breath -- Defeat the Tormented Echo of Varshan after completing the seasonal storyline.
This chapter is the final one of Season 1 and one only needs to complete 6 objectives to get the final reward. As a skippable option, Mephisto's Bane still requires you to participate in PvP. You can also jump over broken demons. Since only 4 world bosses appear each day, it takes at least 4 days to defeat each world boss online. The rest should be easy to beat, but in Anointed Immortal you might be able to complete all the others before reaching level 100. For the Nightmare Lord target, a level 43 dungeon will typically spawn a level 97 monster.
Chapter 7 rewards:
Seventh Journey Cache (contains late-game resources, jewelry, and a Scroll of Amnesia, which refunds all allocated Skill and Paragon Points)
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